Lag Lag everywhere! Part 2

December 16, 2009 at 8:25 pm (Life of SL Model) (, , , , , )

Second in a three part series

Last time I discussed the issues with lag realted to the avatar we looked at Gwyneth Llewelyns article at http://analutetia.com/2009/06/22/anatomy-of-lag/ to gain a clear understanding of lag and all that is involved. One of the previous mentioned areas that causees lag is the draw on servers by having lots of people in one particular area and this really did make me think not only about shows that models, fashion agencies and designers are involved in but also the shops and sims that these things occur on. Gywneth goes on in her article to make some excellent points about this matter.

What do shop/sim designers need to do?
Well basically to avoid open space! If there is a draw distance of over 256m then the interest list for the avatar will cover the whole sim and with the creation of advanced graphic cards this is usually the default setting they are on. This can however be changed by the user as this adds to the huge jump in content transfers and lags the sim alot. Simply put the designers should build no open spaces rather large rooms with partitions so that people may still move around. They can artificially enhance the optimisation mechanisms built in SL and if none of the rooms are bigger than 64m and you request people to have their draw distance down people might move relatively lag free. Another useful method is to have multiple landing points in a shop that way not all avatars will be in the one area and only a handful of avatars are in plain sight of each other allowing an SL client to only rezz the avatars it needs to display. Gwyneth goes on to make mention of some optical effects and signage to help shops rezz faster. Also to suggest that they prevent avatars from flying as many of these tips and helps are null and void if an avatar has to fly to see the items. So shop keepers must make things accessible to avatars at an easy to see level.

Now one I know you all worry about…Does good hair really make us lag?
Since the introduction of Avatar Rendering Costs – yes I know you ladies and gents know about it in the modeling world! It has become apparent to some that hair jumps the numbers up quite a bit. See my before and after picture here for that one! One day experimenting on myself I saw that the hair I was wearing jumped the ARC up by nearly 1000. So shocking when we all love to find the perfect hair to go with out outfits. The better it looks the more costly to your ARC it might be. Strangely enough though this is another one of those myths. A higher ARC however according to the boffins does not create sim lag! This also can be applied to shoes – basically a prim is a prim if it’s on your head or the ground or in the designs of a building. The more there are the longer it takes to load. Usually in the case of hair its one of the first things that does download.

Lastly I want to relay Gwyneth’s discussion on the differences between sim lag and client lag. We have talked alot about sim lag so far. Gwyneth states that Sim lag is what happens on SL grid and affects every person on the same sim. Client lag is what you experience on your own computer. She mentions that computers or laptops particularly on WiFi lag more then a desktop computer worth half the price with a wired connection. Wireless and WiFi connections are susceptible to loosing packets and having information re transmitted. Laptops overheat quickly and have to start slowing things down and the CPU and graphics cards are the first to go! She goes on to talk about unconfigured computers to affect the client performance especially when discussing the performance of Vista on a CPU. Not being so technically minded myself this might require someone who knows what they are doing to adjust and change the settings to get the optimum performance. SL tries to guess this with knowing what computer you use and adjusting the settings so for that but according to Gwyneth they do get it generally wrong. Generally she says is all client lag caused by improper configuration and the answer is generally yes. Apart from that a good quality graphics card is what helps to minimise the client lag. The interesting part even if you can afford this state of the art item with a sim of 50 to a 100 avatars one will always get lag as there are no graphics cards powerful enough to deal with it.

Yes I know I said last! But there was one more important bit of information. There is one thing that will lag everybody on the sim not only for the reasons mentioned above. To put it simply it is time. The more avatars that enter a sim the more the time it takes for refreshing of data for smooth performance. The goal is to render all those polygons around you 25 times in a second. The article suggests ways of using the View Statistics window to see how this works but I wouldn’t want to bore you with too much technical stuff. It is worth a read however. The important information is that if lots of avatars arrive at the same time requesting textures as they start rezzing the time dilation or delay increases for that aspect and thus other things start to slow down causing things to not occur in real time. What does this mean for us as models? Possibly some of the suggestions would be to ask the creator of the sim to have less open space and limit the textures used in the sim. To ask people to come to an event and have them be there prior to the start so that real time might actually catch up. Maybe even to limit the number of people attending an event by putting on a few shows people can go to. The lag generally happens when there are avatars that are sitting at events for long periods of times say over an hour. So making the shows quicker and less populated might be the answer. Have you ever noticed how things speed up to real time much easier towards the end of a show when avatars start to leave?

The reality is we can not really do much to cut down lag we can slightly affect it but in essence the sorts of things we are doing are pretty much happening independently of what we attach to ourselves or what we are wearing. No matter how much we turn off take off or lower down the one true answer and not the desired choice is to get rid of the avatars!

My next part in this series will concentrate on the little you can do to help with your own client lag – so stay tuned to see what we can all do be it small or relatively minuscule to help with your own lag.

Stay lag free
Keeley

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Lag Lag everywhere!

December 14, 2009 at 10:41 pm (Life of SL Model) (, , , , , )

First in a three part series.

Recently I was given a link to an article about the dreaded Lag Monster all SL people have to endure. Gasp I hear you say – well to be honest some people just bang it down to the fact there are too many people on line and others to day that SL is having a ‘bad day’.

As models and fashionistas we are forever having to deal with the issue of lag not only in going about our daily lives in trying to race from store to store to buy that important outfit, hair, or set of killer shoes. But also deal with it during shows and events which require us to be at our best. Other areas of fashion are dealt a horrible blow when lag kicks in on their sim if they are designers and trying to upload things or make modifications to designs that won’t save. This is also most important for shop owners and running vendor scripts with delivery of items and for all where money is concerned.

The interesting thing this article discusses is some of the myths people have about Lag. For those of you that don’t have time to read the full article at http://analutetia.com/2009/06/22/anatomy-of-lag/ I will summarise it for you!

Basically one massive cause or even way that lag occurs isn’t just the draw on the servers created by lots of people in one particular area but in fact also your SL client application. It as Gwyneth Llewelyn so beautifully puts it ‘takes two to tango’. Each of these things has its own limitations and when they are pushed to the edge is when things start to go wrong. She goes on to say compared with times of old on SL where the servers and the clients found it hard to handle more then one aspect at a time even though a variety of things such as sending each avatar prim data and textures, tracking down on the sim where your avatar was and handling physics just to mention a few were needed to be done. In those days the only way to deal with lag was to make avatars as simple as possible. Shock – yes ladies that means sorting out that hair, getting rid of attachments and making sure the location was as simple as possible with cubes and blank textures. Could you imagine!

I took a picture for my personal blog of me attaching all my hair heavens know if i ever went for a SL walk about so to speak if I would be spiking the draw on the sims all over SL! See below.

Thank goodness now days things are much more different. Firstly on the side of the server things are being done in parallel and scripts will now only run when all else has been done. Hence why your AO, Hud or Chim might run a little slower at crowded events! Turning of AOs or entering ‘sleep mode’ on MystiTools or detaching everything with a script will really have no effect now to the lag of the sim all it will do is make scripted attachments run very very slow or not at all.

Gwyneth goes on to talk about the myths associated with lag and the etiquette that was associated in the old days with making Sims lag free. She does stress however that they made sense in the past but however don’t really apply to today. Turning off AO’s will not reduce lag – although many people still think they will. So she is suggesting if people still request this in politeness and SL etiquette it might be nice to do without the AO for a few hours even if it is only to make the requests by the host feel listened to.

What we as avatars need to do?
The cold hard facts are the following – the more prims a sim has on it the more textures our SL clients have to download which means it takes longer to rezz now days however the SL clients do have the ability to download what it basically needs and not to include every last little texture unseen. On the sim site basically the same happens it keeps a little list of what your avatar wants and needs based on the Draw distance you have on your SL client. The lower it is the smaller the interest list. Basically it means the lower you have it the less you are requesting and sending to and from the SL client and the sim.

Well now that I have totally made your brains hurt ! I will say that the next part concentrates on Sims and Shops for lag as well as looking at client lag which more realates to how you can help your lag. Lastly the third in the series will be lots of helpful hints on how to reduce your client lag.

May the power of lag be with you!
Keeley

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Creating a new me.

December 12, 2009 at 5:01 pm (Life of SL Model, Modeling world) (, , , , , )

Whilst creating some looks to put together for a photo shoot I have lined up in January I decided I needed a new me.

It is great trying out all the skins on Second Life but at some stage you end up looking just like everyone else. So in an attempt to evolve as a model I wanted to look more unique. I remember a talk I went to with the famous model Wicca Merlin and she said to be one of the best you need to be unique. She really stressed about finding something of your own to make you the most unique you can be to stand out from the crowd.

So with that in mind I was told by a friend I must check out The Body Politik and Kin located at http://slurl.com/secondlife/Eventide%20Far%20East/138/171/42. So off I ran as soon as I got a moment free. Walking into the store looks just like every other skin, shape, hair, clothes and accessory store until it is that I stumbled upon the display that made me smile. The display said ‘ Create the exact look you want, billions of different combinations’
EUREKA – Just what I have been searching for. The Body Politik has designed a range called Infinity Skins that allows you to design your own skin using a few powerful swift moves of the mouse and a few rapid clicks of the buttons.

The board takes you to their own site www. Infinityskins.com where you can work inworld or out of world to create skin for you. The best part is that there are so many different combinations that the chances of you choosing the same as someone else will be quite rare.

On the web site I was able to choose the skin tone I desired, the shade of lipstick that I wanted for my skin and the eye shadow that I desired. As I did this the model on the right hand side of the base skin changes showing the over all look. Next I decided to change other elements of my body from skin shading to eyebrows and freckles and a few unmentionables you will just have to see !

Rather then spoil all the fun take a look at the end result. Rather nice having something very unique.

I chose just for this skin from Amber Skin colour , Charcoal eye shadow, Bouquet lips, Blush No 5 and Dark Brown eyebrow colour.

I am wearing :
Outfit: Aurora dress by Champagne Designs
Shoes: 24’s Wow! No 18 Platinum by 24 Shoo-Shoes
Hair: Antoinette – Biscotti by Hairy Situations
Eyes: Rita Eyes -Blue Green by Curio
Eyelashes: MoulinRouge by Redgrave
Jewelery :Dahlinks Ice Princess Bracelet – Diamond, Stacked silver Bracelet, Necklace and Earrings – Cristallo by Twinkleberry

Happy creating everyone.

TTYL
Keeley~~~~~~~~~~~@

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Magpies with agencies.

December 10, 2009 at 10:36 am (Agencies) (, , , , , , , )

The thing I have noticed a lot of recently and probably more so since I have been in the industry is the amount of ‘new agencies’ opening up. After the demise of a certain particular agency that started me out on the way into the world of modeling due to none other than a disappearing act by its CEO I decided it was time to add another agency to my repertoire. It was a shame really as the agency itself was a great one and all those that worked for it in the time I was there were wonderful people in their own right. I will and shall always try and keep up to where these people have gone.
I have seen many models parade past me be it in castings or competitions or even working in store when they come to visit and buy. Lots of these avies have either a good collection no more then say four of well known good agencies that they work with. Or otherwise have a list as long as your arm of agencies I have never even heard of in the hope to glean at least one runway event every so often.
The question then begs.. Why? Why have so many agencies that the model can not stay true to one group. Nor can the agency obviously if they have that many people on the books. I do wonder how much of it is like collecting numbers and names without much thought going into it.
I decided it was time to branch out and find this new agency to add to my list. It was through a friend who I had a modeling contact with that suggested this particular agency and said that in light of the demise of my other one we as models would be accepted in to the fold.
I went down to the agencies location and decided to sign up using the application form. It was quite the waste of my time as it was only an application for new models but I thought well without the right people on line I shall fill it in anyway and see how it all goes. I made sure to mention my contact who was meant to be running the school there. This morning I popped on to Second life to have the following message given to me .

Hi Keeley, we received your application. It sounds like you have many courses already and are just really applying for a position as one of our models. We do not have advanced classes yet, but will be getting those probably somewhere along summer of next year. The usual sequence of things is first an interview just so we get a feel for ur personality, then if you find its for you and we find ur for us..u get a quick tour. Let me say up front that there is a fee of 300L, you ofcourse would not have to pay the 1500L. The reason for the fee is to first and foremost deter nonserious models(we try not to waste our time here) and second, the fee helps us to be able to put on shows twice a month and do some beautiful runway themes. please let me know your availability if you are still interested. Thank you for your application.

It was very polite but to be honest my response was quite curt. I will not pay to be in an agency if they feel that my work thus far has not been up to their standard then say so – but considering I have graduated one agency and one Institute of learning then I really do not see the point of ‘advanced classes’. Chances are I have already taken them. So at this stage I am going to politely decline as I do not feel that a proper agency would charge any of its models to enter as a deterrent to being time wasters. Heavens sakes if that were the case I wouldn’t be in modeling. I know it seems petty as the money is probably worth not all that much but it was the principal of the response. I am sure there are agencies out there that would be most happy to interview me see some of my pictures and see how things go. Should they then so desire that I am not working to full capacity they are quite within their rights to have me leave. So thank you but no thank you I shall not be parting with my money.!!

I am not sure if I am the only one that feels this but I was quite discussed at the attitude and although relatively new to the industry of only 4 months I felt that an agency that werent prepared to hire me on face value was probably not an agency I wanted to be involved in.

Rant over

TTYL

Keeley ~~~~~~~~~~~~~~~~~@

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Sometimes life gives you lemons….. make lemonade.

December 6, 2009 at 12:07 pm (competitions, MRI blogs) (, , , , , , , , )

I was thinking over what has been in the last week. First off finding out I didnt make it for the last week of Beningborough was a little bit of a blow but I am up against some pretty stiff competition. I must say the pictures were of a great calibre this week. If you havent seen them then go to http://houseofbeningborough.wordpress.com/2009/11/19/beningborough-model-awards-finalists-week-4-runway-models/ to see the lovely finalists and from that there was the monthly winner Naiya Kazyanenko – so congratulations to her and her wonderful pictures 🙂

The next blow was the disappearance of one Jason Grant – CEO of MPI Agency and also the main co-ordinator of the Miss Refined competition that myself and 24 other contestants were competing in. At first it was thought something serious has occurred to Mr Grant but sadly it seems like so many others on SL that his RL issues have taken over and he is no where to be seen or to be contacted. As such the competition exists no more and the agency has been removed. This was a great disappointment and shock to many of the girls and very upsetting for the MPI family as we have been torn apart as an agency. It was sad to see so many valuable members leave and have to find work else where.

Personally I was upset at the effort some of us had put into the contest only to have nothing to show for it. But on a good note I have enjoyed blogging and when I can will continue to do so as I find it very cathartic to do. I am afraid I will not be blogging in the same vigour as the competition denotes but will promise that you will have a few little tit bits so to speak from me a week 🙂

So lots of bad with a little bit of good news there… I have been lucky to be cast in two up and coming shows and ill shamelessly promote them later on when I have full details. One is the Red Carpet event for Infinite Focus agency with lots of great designers. THe second has been postponed more for January but I am looking forward to it – FSC will be putting on a show with designer Detaleez and I am so excited that I am involved as it is a punk show 🙂 Look forward to hearing more about that. I think in an earlier post I showed you the skin and hair also an outfit I used to for the casting so you get the idea 🙂

Finally the good news – I was made a model with SSMA – Sophisticated Secrets Modeling Agency through the work and studies I have done with Fashion Institute. I would like to thank Colby and Thalia for all the help they have given me and the many wonderful mentors and trainers at the institute. Also to Rumour Market the Dean of the institute for all her help in guiding me through my path. I am so thrilled to be working with them and hope to enjoy a long and fruitful relationship with the agency. Please go check them inworld they really do try to suit their courses to you 🙂 here is their web site also 🙂 http://www.fashionpalace.tk/
Well that brings me to present date of things I have been up to and on with and I hope that I can write a little more frequently to tell you more about what has been happening with me.

I do hope to also show you some pics I have had done through Anita Claven for the Anges Finney – My Precious Royal Princess. Here is a taster for you 🙂

TTYL

Keeley ~~~~~~~~~~~~~~~~~~~@

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